The family hub for chores and rewards.
Kids learn, you keep the overview.

You set the chores and the tasks, kids collect coins for finishing them. You approve every single one. A game that teaches patience and the value of effort. And your kids' data stays invisible even to us.

Get JARVIS

Download on theApp Store

iPad coming soon

Beta coming sooninvite by e-mail

Check your e-mail

We sent an e-mail to , click the confirmation in it.

The kid finishes, you approve, coins come in.

JARVIS app: the parent sees Adam's balance, items to approve and the goal he saves for

The kid spends coins on rewards you set.

The kid saves for a goal and sees how much is left.

Privacy

Your kids' data
is invisible even to us.

JARVIS sends no personal data to third parties. Reward names, notes and other sensitive content are stored encrypted with your family's own key and are never decrypted in our admin tools. No ads, no behaviour tracking in the app, no selling information about what your kid does.

  • Encrypted with the family key

    Sensitive content is encrypted with a key each family has of its own. It is never decrypted in our admin tools. A technical guarantee, not a promise buried in the terms.

  • Secure connection

    All traffic runs over an encrypted connection (HTTPS). Sensitive fields get the family key encryption on top of that.

  • No tracking

    No ads, no profiling. We never sell or hand over data about what your kid does.

Tasks and chores.
Two things kids need to tell apart.

JARVIS keeps the two separate, the way real life does.

+ Earns coins

Tasks

The extras your kid does without being asked: reading a book, helping with the shopping, getting some exercise. Those earn coins they can save up.

  • Read for 20 minutes+5
  • Help with tidying up+4
  • Football practice+8
  • Draw a picture for Grandma+3
How tasks work

− Costs coins

Chores

The everyday basics that simply need doing: making the bed, brushing teeth, taking the bin out. Doing them is just what's expected. No extra coins for that. Skip one, and it costs coins.

  • Make the bed−2if skipped
  • Brush teeth before bed−2if skipped
  • Pack the school bag−3if skipped
  • Take the bin out−2if skipped
How chores work

Why the split? Your kid learns that some things get done because that's how a family works, not for a reward. Going beyond that is what earns recognition.

Six simple things.

Nothing complicated, no menus five levels deep. Just what a family actually needs.

Tasks

for kids

You decide what earns coins: reading, sport, lending a hand at home. And you set what each one is worth.

More in the guide

Chores

parenting

Daily routines: bed, teeth, school bag. Doing them is expected, skipping one costs coins. You can let one slide with a single tap.

More in the guide

Piggy bank

for kids

Where your kid sees their coins, big and clear, like a real piggy bank on the shelf. Plus a history of when they earned them and what for.

More in the guide

Reward shop

family

Your kid spends coins on whatever you agree on at home: extra tablet time, a day out, pizza night, a new toy. You set the prices.

More in the guide

Goals and saving

money skills

Your kid can set a bigger goal, say a LEGO set for 500 coins. They can see how much is left to save and learn to resist small temptations along the way.

More in the guide

Streaks that pay off

for kids

Keep it up day after day and the streak grows: 7 days in a row, then 30. Sticking with it earns a bonus.

More in the guide

Spend it now, or wait
for something bigger?

This is the experience that stays with your kid. The coins are virtual, but the dilemma is exactly the one real money brings. They just get to practise it somewhere safe, where there's nothing to lose.

+ Earn

Ways to earn coins

  • Read for 20 minutes+5
  • Help with the dishes+3
  • Help with tidying up+4
  • Practice (football, dance…)+8
  • Help a brother or sister+6
  • 7 days in a row, nothing missed+15

− Spend

What they can buy

  • 30 extra minutes of tablet time

    quick win

    −50
  • Something sweet after lunch

    quick win

    −30
  • A new toy

    goal

    −200
  • Cinema trip with a friend

    goal

    −250
  • Pizza night for the whole family

    goal

    −120
  • The dream LEGO set

    big goal

    −500

That's the lesson your kid walks away with:

Spending 50 coins on half an hour of tablet time puts the big LEGO set a step further away. The choice is theirs. You just set the prices and watch them start to think further ahead.

How the coin economy works

A game they
actually learn from.

  • I can see my coins

    One big number, right on the first screen. No digging through menus.

  • One tap and done

    I finish a task, tap it and wait for Mum or Dad to say yes. No typing.

  • I'm saving up for something big

    I can see how much I still need for that LEGO set. My streak keeps me going.

  • I decide for myself

    I can spend my coins today or wait for something better. It's my call.

What your kid actually sees

Less arguing,
more independence.

  • I can approve from bed

    A notification takes me straight to the approval screen. One tap to approve or decline.

  • I set the rules

    What counts, what it's worth, what things cost in the shop. I can change any of it at any time.

  • I see everything

    The full history: what was approved and what was declined. Nothing gets lost.

  • No more nagging

    Instead of me asking “Have you tidied up?”, the app keeps track and shows what got done today.

Step-by-step guide for parents

Ready to try it? Let's go.

Setting up an account with your e-mail takes a minute. No credit card, no subscription. JARVIS is free.

What parents usually ask.

  • From about 5 or 6, once a kid can read a few words and gets what money is. It works best between 7 and 12.

  • JARVIS splits two things apart. Chores (bed, teeth) simply get done and earn no extra coins. Coins are only for what a kid does beyond that, willingly and with effort. They learn to tell everyday responsibility from recognition.

  • Classic allowance arrives no matter what a kid does. Here they have influence: want more, do more. And because these are coins, not real money, nothing can be lost and nobody is pushed to spend right away. It is a safe practice ground for handling money.

  • No. JARVIS holds no real money: no cards, no payments, no transfers. Coins are a virtual currency that you as a parent swap for real rewards on whatever terms you agree at home.

  • Yes. Every kid gets their own profile, their own piggy bank, their own history. You see all of them.

  • They cannot. Every coin added needs your approval. If they report something that did not happen, you simply decline it.

  • No. No subscription, no ads, no charges. It is a project built by a parent for parents.

J.A.R.V.I.S. is not just a name

Junior Activity & Reward Vault Information System. A quiet assistant for your family that keeps track of tasks, rewards and your kid's dreams. Like its namesake from the films, it stays in the background and helps parents decide calmly.

In the app we just call it JARVIS.

  • JJunior
  • AActivity
  • RReward
  • VVault
  • IInformation
  • SSystem